It'll scratch that point-and-click itch: Broken Age might be the prettiest game the genre has ever seen, but while it sets a new high mark for visual style, it doesn't do anything dramatic to shake up the usual investigate-everything approach — whether it's in conversation or by looking at any curious items in view. And that's fine. As a throwback to the genre's best, it does a great job of delivering interesting scenarios without feeling overlong or too obtuse in its solutions. I tend to get exhausted by adventure games' convoluted puzzles long before the conclusion, but at less than four hours in length and with enough variety in locations and premises, Broken Age kept my interest right up until the end.
Or rather, right up until the cliffhanger — which is a rather effective one. The second half of the game is due out later this year as an in-app purchase, and considering the sudden twist at the end, I'm excited to reconnect with Shay and Vella and see how this imaginative tale is capped off.
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