Vulkan will also make games sharper on Android devices like Galaxy smartphones, and lead to the development of more titles. The API was introduced last week, and it is supported by most chip vendors.
It’s an upgrade from the aging OpenGL, which was first introduced in 1991 by Silicon Graphics. The new API interfaces directly with GPUs and other hardware to render games faster and with more power efficiency.
It's also easier to export games from DirectX -- which dominates gaming on PCs -- to Vulkan, Samsung executives said.
A number of handsets that support Vulkan will be introduced at Mobile World Congress.
Samsung has also built in the ability to record game play as a standard feature in new phones. The game play can then be viewed from the multimedia gallery. The files can also be uploaded to Youtube.
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