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HTC's head designer on what's exciting in designing for mobile right now

Neil Bennett | July 1, 2015
HTC's head designer Drew Bamford tells us how you create interfaces and experiences for increasingly large phones and VR headsets – and how you design differently for Asia.

"What I found over the past few years is people's tolerance for that has gotten smaller. I think people will give you maybe one iteration to start getting it really right. Whereas 10 years ago you could release a technology product and it could be quite rough and people were a little more forgiving. But now, the industry I think, has gotten to a point where consumers just have higher expectations.


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