Mist by way of Kafka: There's definitely an old-timey science fiction feel to Device 6, as the game is set in a series of strange supervillain-esque rooms, with a nefarious organization or persons just out of sight. The Continental sense of surrealism is both amusing at times and deeply unsettling at others. Without spoiling too much, you'll confront stuffed bears arguing with one another, screaming doll heads, and plenty of strange codes and references to doomsday. Even the in-game menus between the six chapters feature absurdist, tongue-in-cheek calibration screens that recall Portal's infamous Aperture Corporation.
All in all, Device 6 is a fun little world to get lost in — both familiar and delightfully weird.
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