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Why Oculus's bitter DRM arms race exacerbates the Rift's disappointing launch

Hayden Dingman | May 24, 2016
Oculus should focus on getting games and gear into VR adoptee's hands rather than locking paid-for games to its walled garden.

In all likelihood, you are never going to lock down these games. Picking a fight with the Internet is always a bad idea, and worse still when you’ve picked a fight with a group this tech-literate. 

But the better question is “Why bother?” Even if you win—and it’s a big “if”—you just look like a crotchety old man. Not like the leader of a movement.


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