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Valve wants you to mod the Steam Controller

Hayden Dingman | Oct. 16, 2015
This is just the beginning.

“Our goal here is to build a good living room experience for our customers. It’s not to sell a bunch of hardware.”

Valve’s not the only company to take this approach. Oculus open-sourced the designs for its original Rift developer kit last year—although that hardware was already obsolete at the time. And Razer, of all companies, is spearheading an open-source virtual reality movement, with plenty of alternate input devices falling under that umbrella.

It’s a fascinating trend, and I hope it continues. Valve selling a bunch of loose electronics and letting you build your own form factor? That’s the garage-tinkerer spirit the PC was built on, even if it’s coming from a major, multi-billion dollar company.

 

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