The art style is also a bit of a turn-off. It has a sort-of roughness to it that smacks of low-budget gaming regardless of whether it was done on purpose. There's a crudeness — almost a GameMaker-esque quality — to it that I would expect from a free web game.
Spoiler Alert does have options for speedrunning and user content, which I expect might extend the lifespan of the game for certain people. However, I don't think it's enough to salvage the short length or turn this into a must-buy, despite the strength of the core concept.
I had brief moments where I enjoyed Spoiler Alert, but there's not enough of it and what is there isn't polished enough to really merit playing. It's a highly creative concept but, ultimately, a gimmick that doesn't quite work as a game.
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