I took a meeting with RollerCoaster Tycoon World wondering what had gone wrong. The email asking me to come check it out at PAX specifically mentioned the game had switched to a new development team—which, years into development, is almost never a good sign.
But it worked, here. The RollerCoaster Tycoon World of 2015 demolishes what I’d seen from the game previously. The team has ditched the faux-cartoon aesthetic, the unrealistic rides, and even the grid-based rollercoaster constructor. In its place: A faithful RollerCoaster Tycoon update that seems to embrace the depth long-time fans would want while using modern tech to smooth some of the rougher edges.
It’s looking great. I’m ready to get on Mr. Bones’ Wild Ride.
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