Honestly, Revelations is about the closest you can get to melding the original Resident Evil's survival horror feel with modern game design. I wouldn't say it's the scariest game, but it nails a certain sort of desperation that resonates. It's easier than the original Resident Evil--scrounging for items in every dark corner left me with a sizeable arsenal at the end of my demo--but I'd say that's to be expected from modern games. There's a reason I don't think people who've never played the original Resident Evil would especially enjoy it nowadays.
And there's something refreshing about a survival horror game where the pacing is balanced between "Ratcheted tension" and "Wandering around solving puzzles." At least in the early section I played, there were quite a few moments where I could tell I was at least somewhat safe. That made the parts where I was in danger all the sweeter.
I hit a few glitches while playing (particularly when it came to interacting with my AI companion) and I think the checkpoint save system needs some fine-tuning, but overall I was pretty impressed with what I saw of Revelations 2. I'm by no means a huge Resident Evil fan, but it got me way more interested than anything 5 or 6 did. If your interest is similarly piqued, look for Episode One sometime in early 2015.
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