At the end of the day, however, this is still Resident Evil. The game is 18 years old, and it feels 18 years old to play. If you've got that nostalgia eating away at you, if you just want to make it through the mansion one more time, then good news: You will enjoy this remake. If Capcom's goal is to bring new players to the table, though? I don't know what to say. I don't think Resident Evil is a very fun game without those nostalgia glasses on. Don't get me wrong, I have plenty of my own blind spots in that regard--I still think Myst is a fantastic game, as is the Tron arcade cabinet, as is Gex.
But I think it's important to recognize that maybe--just maybe--these games haven't aged as well for a modern audience as much as our memories would have us believe. Resident Evil is a classic, but at a certain point,outside of some sort of nostalgia or scholarly fascination, perhaps it doesn't make sense to play.
Which brings us to Capcom's other upcoming title, Resident Evil: Revelations 2. In case you're losing track of subtitles, the Revelations series is a spin-off of the main numbered Resident Evil games. Where the core Resident Evil franchise has gotten increasingly action-heavy in the past few years, the Revelations games aim to revisit what originally made people fans--exploration, puzzles, and a real survival horror challenge.
The original Revelations took place between Resident Evil 4 and Resident Evil 5, and was originally built for the Nintendo 3DS before receiving a PC port. Revelations 2 advances the timeline, taking place between Resident Evil 5 and Resident Evil 6. In addition, it's being built specifically for the PC and consoles and will be released episodically.
Revelations 2 stars fan favorite Claire Redfield, originally the protagonist of Resident Evil 2. As it's explained to me, she and Barry Burton's daughter Moira are abducted, awaking in a strange prison with no idea how they got there. I played about an hour of the opening chapter of the game, which is approximately half of the first episode (about comparable to an episodic Telltale adventure).
It's fairly standard horror fare. The denizens of said creepy prison aren't exactly too happy to have Claire and Moira running around, solving puzzles and such. They try to kill you. A lot. Claire fulfills the main combat role, being handy with a pistol, so I played most of my demo as her. Moira has her own set of skills though, both wielding a flashlight to find hidden items and hitting enemies in the head with an oversized crowbar.
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