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One-touch 'Turbo button' overclocking to return as Intel bets big on PC gaming

Mark Hachman | Aug. 20, 2015
Intel is trying to stake itself out as the big gun in PC gaming.

So far, we know the barest amount about Skylake—that it can run three 4K monitors, among other features—but that the company is also working to expand the concept of a game. For example, an executive from Lego Future Labs showed off a prototype game where users could scan in actual real-world 3D objects and “Lego-ize” them, allowing a simulated Lego mini-fig, for example, to run up the spine of a book. If this sounds familiar, it should—Microsoft’s Minecraft demos using the HoloLens did much the same thing.

”We make the ultimate experience for gamers,” said Skaugen.

Since Intel does not make discrete graphics chips, its fortunes are dictated by the PC market. In a report released this week by Jon Peddie Associates, Intel’s desktop and notebook graphics shipments dipped by about the same amount, 7.4 percent., during the second quarter. But AMD’s discrete desktop shipments dropped by a third, while discrete notebook graphics chips dipped 9.1 percent. AMD’s integrated chips plunged by 53.5 percent in the notebook space. Nvidia saw notebook discrete graphics shipments dip by 21.6 percent, and desktop shipments drop 12.0 percent.

Many of tomorrow’s games will still originate or appear on consoles, such as Just Cause 3 and The Witcher 3, two games that appeared at IDF. Others, however, were designed for the PC and will remain there, such as iRacing. And if Intel can keep its toes in the PC gaming market, it can suck up the profits that are quickly exiting PCs.

 

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