The Nash 20 makes gestures towards its $150 price tag with a few extra features. The extra-lengthy cable is covered in braided fabric with a piece of Velcro when you need to wrap the set for travel. You get a volume knob on the left ear, which is always welcome, and the microphone flips up to mute. The Nash 20 microphone also gives you excellent voice reproduction and decent noise-gating — it barely even picked up my ultra-loud Cherry Blue keyboard, which was a relief. I wish I could reposition the microphone a bit closer to my mouth, but like Corsair's H1500 it's more of a stiff rod you can slowly guide into place.
And like Mionix's mouse offerings, the Nash 20 is coated in soft-touch rubber. It feels great, but I can't help but worry about the coating's durability. Unlike a mouse, which you're constantly touching, a soft-touch coating on a headset is completely extraneous. After throwing the headset in my bag a few times I noticed some light scratches on the earcups, which somewhat undermines the luxurious design. I'd much rather forego the soft-touch coating for normal matte plastic if it meant more durability.
The Mionix Nash 20 is a competent headset that ultimately does little to justify its $150 price tag (though you can easily find it cheaper). I really enjoyed the sense of presence I got from gaming on the Nash 20, but the added directionality is undercut by a lack of volume and the massive heft of the device itself.
It's a great first step for Mionix, but I expect whatever they do next will be a much stronger contender.
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