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Mark Hamill talks Squadron 42: Oh how far we've come since Wing Commander

John Gaudiosi | May 16, 2016
Luke Skywalker has nothing on Steve Colton.

Is this the type of game you would actually try to play, or at least watch someone play?

Oh, absolutely. First of all, my sons Nathan and Griffin are both in their 30s now. They left gaming for the longest time and then got back into it. You know you're really getting up in age when your children start getting nostalgic for earlier periods in their lives. But I would love to watch somebody that's good at it play this game and really get to know how it's done. It's a little bit of fear of the unknown for me because it is so sophisticated. I'm wondering, Wow, could I just jump right in and do this? But I think I could because in this game it's a whole universe where you can go and explore wherever you want.

Even Wing Commander had a certain storyline and a thread that had a beginning, middle, and end, and in Squadron 42 you can go where you want to go, do what you want to do, collect what you want to collect, colonize planets and ships. It's unbelievably exciting. I like the idea of being able to explore rather than just shooting.

One of the things that always got me about video games was there was nowhere I could go and just gather my thoughts without being attacked. It was always comets falling out of the sky and holes opening up with quicksand and all that. I just need to gather my thoughts. Can I jump up in a tree and just chill? Well, the answer is no, but not in this version. It's more than a game. It's an all-encompassing experience that you control. I can't tell you how exciting it is to always be at least close to cutting-edge technology. I've been so lucky in my career, not just in Star Wars, but with Wing Commander, and now with Squadron 42.


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