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How Sony can still screw up the PlayStation 4

Armando Rodriguez | June 17, 2013
Sony left E3 as a big fan favorite, but decisions made by the company in the coming months could deflate that balloon.

This isn't the exactly great news: If history is any indicator, publishers are clueless when it comes to enacting DRM policies that don't make you want to punch someone in the face.

Gamers may celebrate the death of EA's online pass now, but its failure leaves the door open for much more aggravating DRM systems in the future—for example, requirements to have a game validated online once a week in order to play. DRM systems like the one implemented in the latest edition of Sim City might be the least of our worries.

Sony could put our minds at ease by enacting DRM guidelines for publishers, but that consumer-friendly action might not go over too well with some of the folks actually making and selling the games.

However, Sony's DRM policy for the PlayStation 4 looks like it might be an appealing alternative to the more-restrictive version Microsoft will use on the Xbox One. Let's see if Sony can keep that momentum going until the console's launch sometime this holiday season.

 

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