Titans all over, these days
That being said, Naval Strike's reimagining of Battlefield 2142's Titan Mode — now known as Carrier Assault — makes a strong case for the new maps. In Carrier Assault, both teams start on an aircraft carrier. The first half of the match plays a bit like Conquest, where you're capturing points on the map. Each captured point directs a missile launcher at the enemy's aircraft carrier, slowly damaging its armor.
Reduce the enemy carrier's armor to half and it becomes available to breach. At this point you can either continue focusing on the capture points and reduce the enemy carrier's armor to zero (at which point you win) or you can full-on assault the carrier itself.
If you choose the latter, the game turns into a mini-Rush match. You have to board the aircraft carrier and then arm/detonate two bombs on the ship to win. The aircraft carrier is basically an entire level-in-a-level — it's enormous, with multiple floors, sealable doors, and narrow corridors for the enemy to set up chokepoints.
Of course, while you're assaulting the enemy's carrier they're very likely assaulting yours, leaving teams to coordinate who stays behind to defend and who goes on the offensive. Oh, and don't forget about those capture points. If the other team captures them all, there's a fair chance they'll lower your carrier's health to zero before you even detonate your own objectives.
Carrier Assault is a well-implemented reinvention of Battlefield 2142's futuristic sci-fi theme for a modern warfare setting, and the tight balance between two different win/loss conditions makes for intense corridor firefights and spectacular comebacks. It's easily the most compelling reason to pick up this pack.
Naval Strike adds five new weapons and a couple new gadgets to Battlefield 4's already-crowded arsenal. The new guns feel... like guns. At this point Battlefield 4 has so many weapons options it's easy to get lost. Suffice it to say, if you felt like there was any significant hole in your weapons choices before (though I'd be surprised if anyone felt that way) the hole has probably been patched.
The biggest gadget addition is the Anti-Air Mine, which — as you'd expect — takes out aircraft similar to the way a landmine takes out vehicles and personnel. It's a missile launcher tied to a radar system, so when aircraft get close it automatically fires. The mine only fires one missile before disappearing, and the damage is low, but it's a useful tool to supplement a real anti-air weapon.
It's more Battlefield 4. If you're still playing, Naval Strike is a decent expansion. The graphics are gorgeous, Carrier Assault mode is a ton of fun, and it's great to have a few maps where assembling a crack boat crew is actually useful. But if you find yourself on an island without a paddle...
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