Coins: The coin goal is also pretty simple: Collect all the coins in a level and you get a little coin achievement. Coins, which are peppered and unhidden throughout each level, let you buy disguises for Mikey in the shop. There are tons of disguises — everything from sunglasses and hockey masks to a hat that is actually a cat. (Seriously, there's a cathead disguise, in case you really want that.)
Golden Shorts: Each level contains a hidden pair of Golden Shorts, which you can find if you look really hard and constantly jump into walls. Again, there's no real reason to look for Golden Shorts other than the fact that you'll get a Golden Shorts trophy at the end of each level. If that's not enough of a reason, you probably shouldn't be playing this game.
After you've played through a few levels in story mode, the second mode — challenge mode — will open up. Challenge mode features 60 challenging (really, really challenging) timed levels. The clock is counting down rather than up, and your goal in each level is to get through before the clock runs out. There are star rankings for each level, but simply getting through a level will often get you the first star. That's how difficult they are. Luckily, you don't have to actually beat each level to unlock the next one; levels unlock sequentially, but if you give it a fighting chance (and lose), the next level will open up.
Mikey Shorts is simple, yet completely addictive. There's really nothing quite like a well-executed platformer with flawless graphics and (practically) perfect controls. Don't get me wrong: Mikey Shorts' virtual buttons, which consist of left, right, jump, and slide, can't beat my original Game Boy. But they're pretty darn close to excellent, considering we're working with a touchscreen. You can also customize the buttons — move em around, adjust their transparency — for a better, more personalized experience.
Because Mikey Shorts' time constraints for the top star tiers are so strict, there will definitely be moments of frustration when the virtual buttons fail you. But part of platform gaming is replaying each level a bazillion times anyway, right?
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