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You Should Play: Lost Within will scare the pants off of you (but play it anyways)

Sarah Jacobsson Purewal | June 16, 2015
These days, keeping up with games can be a full-time job. So how do you separate the signal from the noise, the wheat from the chaff, the Temple Runs from the Temple Jumps? Allow us to help by regularly selecting a game You Should Play.

As you progress through the asylum, you'll start to interact with objects that give you flashbacks to the time when the asylum was in use. What's cool about these flashbacks is that they're also detailed — so detailed, in fact, that you can move through them while you're in the flashback. The flashbacks take place in the same room you're standing in, and while the flashback plays out you can walk around the room and look at objects, or even walk through doors into adjoining rooms and corridors.

Smooth touch controls: Lost Within is a pretty basic point-and-tap game — just tap where you want to go, and your character will walk that way. The controls are simple, but you can also double-tap to run (you can double-tap hiding places, such as lockers and desks, to run to those hiding places and then hide in them... this is a skill you'll need, trust me), swipe to look around, and tab glowing objects such as doors, backpacks, and scraps of paper to interact with them.

Lost Within's controls are simple, but movement is effortlessly smooth. Tapping and pointing takes no time to get used to, and you'll feel like you're completely free to explore the world. This is pretty important in a survival horror game — not only does it make everything all the more creepy (since it's totally immersive), it also helps you stay alive. Gameplay is an excellent mix of storytelling and skill — you'll feel challenged, but not frustrated you hide from monsters and try to escape the asylum.

A compelling storyline: Lost Within's storyline may not be particularly unique, but that doesn't mean it's not compelling. I won't spoil the plot for you, but it involves a power-hungry Doctor performing disturbing experiments on the asylum's patients — surgically "integrating" them with "Devices" designed to subdue them.

Intriguing, right?

The game also does a good job of telling the story — through the little boy's directions, the flashbacks, and the scraps of pictures, letters, and documents scattered throughout the asylum. Piecing together the puzzle keeps you interested, while the monsters, random screams, and eerie atmosphere keeps you on your toes.

Developer: Human Head StudiosPlatform:  iOS (Universal)Price:  $7

 

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