World of Warcraft is now officially ten years old, if you can believe it. If you started playing the game as a toddler, you're now entering your teenage years, teenage players are now working twenty-somethings, and college players are settling down and getting married.
Crazy, right? To celebrate, we threw together this list of ten infamous World of Warcraft moments.
Southshore vs Tarren Mill - 2004 / 2014
Before battlegrounds gave some semblance of structure to World of Warcraft's player versus player combat, there was the infinite battle between the Alliance town of Southshore and the Horde town of Tarren Mill.
Those two areas were basically inaccessible, as there was a round-the-clock tug of war going on between the two factions as to who controlled both towns. The Horde might capture Southshore only to lose Tarren Mill and vice versa, forever and ever. The battles got so heated at times that entire servers crashed under the strain.
The classic fight was resurrected recently for World of Warcraft's ten-year anniversary event, with a battleground designed to mimic the Southshore versus Tarren Mill struggle — except there's an eventual end to the battle this time around, as players fight to score points for their team.
Leeroy Jenkins - May, 2005
It's arguably the most famous singular moment in World of Warcraft history: A team of players are laying out detailed tactics prior to entering a battle when one member breaks ranks, screams his own name out, runs into a cave and gets killed. And then everyone else gets killed too.
Alas, rumor has it the whole thing was staged. Regardless, that didn't stop the video from going viral when "viral video" was barely even a thing, and Mr. Jenkins lives on as both an NPC in World of Warcraft and a card in Hearthstone.
Corrupted Blood Plague - September, 2005
It was intended to be temporary — a spell called Corrupted Blood that would rapidly drain hit points and could spread to (infect) nearby players, but only in the confines of a specific raid zone set up by Blizzard.
The problem? Player's pets and minions could unintentionally carry the disease outside the confines of said raid zone and into World of Warcraft at large. Entire urban areas were left empty as the epidemic spread, leaving masses of bodies in the streets as survivors fled to the relative safety of the countryside. Blizzard scrambled to set up quarantine zones while players of ill-repute deliberately infected other users and NPCs — the latter being particularly devious as they were immune to the disease but could still spread it to players.
The event was so disastrous it eventually resulted in Blizzard hard-resetting the servers in order to stem the problem, though in the run-up to 2008's Wrath of the Lich King expansion Blizzard ran a controlled epidemic that spread much the same way.
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