Tarsier's new MoveEye smart glasses are less of an augmented reality experience than a pointing device, and miles away from a product. Still, what the company showed at CES indicates that there are new directions for products like Microsoft's Kinect.
At this point, Tarsier is looking for a partner. The company's engineering team is tiny, its business division virtually non-existent, and chief executive Shafa Wala implied that it only has the barest capabilities in industrial design.
However, Tarsier's MoveEye tries to see the world as you do, with a pair of Webcams mounted on either side of a set of otherwise conventional glasses. "Computer vision hasn't done a lot for us," one of the Tarsier's engineering team said. "With 3D information, you can do a lot more with it."
Products like Kinect watch you, and make intelligent (and largely accurate) guesses about what you're looking at and interacting with. But they're still guesses, Shafa Wala, Tarsier's chief executive, pointed out. The Move-Eye is more akin to looking over your shoulder on either side, trying to determine what you're looking at. It's a little less accurate than something like Tobii's eye-tracking technology, for example.
So what can you do with it? Not much, at this point. Wala and the other members of the Tarsier team showed off a 3D icon-driven interface, which seemingly hovered in the air in front of a 3D TV. Moving one's head around allowed users to highlight different icons. A 3D model was more interesting, as it moved in relation to how the user moved his head.
At this point, the most interesting point to make about the MoveEye is to note that if augmented eyewear do take off, manufacturers might end up adapting the Tarsier tech to turn a Google Glass webcam, for example, into a pointing device. Don't expect to ever buy the MoveEye itself, though — this is simply a job application inside a piece of molded plastic.
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