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Take dragons on your next road trip with Microsoft's new Dragons Adventure game

Philip Michaels | July 15, 2014
Microsoft teams up with Dreamworks to create a mobile game based around the How to Train Your Dragon series of films.

dragons adventure phone

When I was a kid, lengthy road trips meant my parents would fling one of those invisible ink travel activity books toward the back seat of the car and hope that the puzzles would keep me occupied until we reached our final destination. Microsoft thinks today's kids need dragons to keep them at bay when it's time to get from Point A to Point B.

The company has teamed up with movie studio DreamWorks to create a mobile game based around the How to Train Your Dragon series of films. Dragons Adventure World Explorer, released Monday, works on Windows phones and tablets; more significantly, it includes a mode that incorporates the world around you into the game.

Dragons Adventure's Training Mode taps into the location awareness features of Windows devices to modify your immediate surroundings into an extension of the fictional Isle of Berk where the game and the Dragon movies it's based on take place. Real-world conditions like street layouts, points of interest, weather, and the time of day are replicated by the game so that the journey you're taking on your dragon approximates the real one you're taking in the car.

Enter in your destination, and Dragon Adventures will create a game the approximates the travel time of your road trip. The idea, Microsoft producer of innovation and app development Pete Mauro explained to me, is to create a gaming experience that not only gets kids into the car with a minimum fo fuss but also ends at the same time the car trip does to avoid any "But I'm not finished playing yet" drama.

As Mauro and I drove around the San Francisco neighborhood where I work, I got to see the car play mode of Dragons Adventure World Explorer in action. Local eateries, pulled in using Foursquare data, popped up as medieval taverns as my dragon soared overhead. The Bay Bridge appeared as an extended land bridge. And the game used Weather Channel information to reflect the sunny sky of a July afternoon. Had our demo taken place closer to sunset, the game would have taken on a twilight look. And Mauro tells me a future version of Dragons Adventure will incorporate traffic data (with sheep representing cars, naturally).

In the car play mode, your dragon flys around using the gyro controls of your Windows 8 device. You perform a variety of quests--collecting a number of barrels, say, and bringing them back to your car, which is represented by a cart on the game's map. You're not restricted to the area around the cart--you can fly ahead or fly back at will.

 

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