But all the same, it's a human element to dungeons that should both make the game more challenging and more fun.
It also immediately brings up a whole host of questions. Can I make custom maps? Can I mod in custom enemies? Can I create entire campaigns with story elements? And most importantly, can I play through the "singleplayer" campaign in DM mode?
Unfortunately, n-Space is being tight-lipped about all of those questions. I tried. I really did.
This is one to keep an eye on, though. I'm fascinated by the possibilities of DM mode, and I hope in practice it turns out as interesting as it looked during my demo. We'll hopefully get more details about the game around E3 or PAX, and as of now Sword Coast Legends is scheduled to be out later this year.
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