A handful of Google’s own services are coming to Daydream too. Google Photos will let you explore your photospheres in VR; Google Street View will let you explore the world without actually exploring the world; and Play Movies will come with support for copy-protected high-res videos, complete with a virtual movie theater to rest in. Perhaps most enticing is YouTube, which has slowly been baking in VR-ready features like vocal commands, 360-degree video, and spatial audio support for months now. Google’s been playing the long game.
It’ll be interesting to see how Daydream headsets and the Daydream platform perform once they finally hit the streets this fall. PC-driven hardware like the Oculus Rift and HTC Vive can drive much more powerful experiences than Google Cardboard’s ad-hoc VR support, but they’re pricey, and wire-free virtual reality inherently feels better than the tethered headsets available on PCs today. If it can find a happy price-to-performance medium, Daydream could help push VR into far more hands than PC-based headsets ever could.
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