A former Apple engineer on Friday told a federal jury that he worked on a project meant to deny rivals access to the lucrative iTunes digital music and iPod device markets, according to the Wall Street Journal.
Previously, the engineer, Rod Schultz, had characterized Apple's frequent updates of iTunes as a "secret war" between the company and those who sought to break copy protection of music and movies.
At an Oakland, Calif. trial where Apple faces antitrust accusations, Schultz told the jury that his work was "intended to block 100% of non-iTunes clients" and "keep out third-party players," the newspaper reported.
Schultz, who worked for Apple from January 2006 until March 2008, was a senior software engineer on the team responsible for FairPlay, the company's digital rights management (DRM) technology designed to prevent illegal copying and sharing of content. Currently, Schultz is vice president of product at Krimmeni Technologies, a privately-held cloud security company based in San Francisco.
The federal jury has been hearing testimony for two weeks, and will weigh allegations that Apple's practices resulted in higher iPod prices.
Schultz came to the attention of the plaintiffs' lawyers in large part because of a 2012 article he wrote for a French computer security and cryptography publication. While the plaintiffs were unable to convince U.S. District Court Judge Yvonne Gonzalez Rogers to admit the article as evidence, they did subpoena Schultz, who testified reluctantly.
In that article, written years after his stint at Apple and while he was working at Adobe, also on DRM, Schultz described the cat-and-mouse game between Apple and outside researchers who quickly came up with ways to sidestep FairPlay each time Apple updated the technology.
"This was the beginning of a secret war between the FairPlay team and Brahms, costing millions of dollars," Schultz wrote, referring to the moniker of the individual or team that in early 2008 reverse-engineered the latest FairPlay copy protection.
Schultz also described the reverse engineering work -- which resulted in a software program dubbed Requiem -- as "an extremely sophisticated attack of Apple's FairPlay."
Apple has not denied that it regularly updated iTunes and the iPod firmware to meet contractual obligations with content providers, but it has rejected claims that it did so to lock out rivals' devices from the iTunes marketplace or alternate music stores' wares from playing on its own iPods.
More interesting outside the narrow confines of the lawsuit, in the 2012 article Schultz offered an alternate explanation for Apple's argument five years earlier that it would be best to drop copy protection on the music it sold. That decision was initiated by then-CEO Steve Jobs, who issued an open letter in February 2007 in which he acknowledged the difficulty of staying ahead of those trying to break DRM.
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