More Color Saturation and an Easier Time Looking at Apps Outside
The iPhone 5 has touch sensors integrated into its display, which Schiller said will result in sharper images, 40 percent more color saturation and less glare in direct sunlight. I've had to duck into a shady spot countless times to read my iPhone screen outdoors, so I'm hopeful, and just a bit skeptical, about the "less glare" part. (Then again, I'm drawn to shady spots.)
Speaking of images, the A6 chip will let developers create games that rival console games, Schiller said. Case in point: Electronic Arts' Real Racing 3, which the company showed off at the iPhone 5 unveiling. The game includes such graphic details as functional rearview mirrors, and it will offer "console-quality" graphics, according to an EA spokesperson.
Awesome Panoramic and Low-Light Photos
The iPhone's upgraded, eight-megapixel rear-facing camera, along with the A6 chip's new image-signal processor, will help shutterbugs capture great photos, even in low-light situations, according to Apple. A new Panorama feature-variations of which have been available on other phones and digital cameras for quite some time-will make it easy to capture full 360-degree images.
A lingering question: Will the iPhone 5's LED flash cease to make people look like those yellow-eyed children in Village of the Damned? I sure hope so.
A Richer Music-Listening Experience
A better speaker has long been on my iPhone wish list, and Apple said the iPhone 5's speaker has been improved. In theory, this means it might be possible to enjoy Pandora or Spotify without using earbuds or an external speaker. Now hear this, Apple: Thank you!
The iPhone 5's improved speaker will reportedly result in improved audio for phone conversations too. But who uses their iPhone for talking?
Of course, iOS 6, which Apple said will be available for download on September 19, will come with all sorts of new features, new native apps (such as Apple's Maps and Passbook) and more. Stay tuned for ongoing coverage.
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