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Nvidia's GameWorks 3.1 SDK adds striking new games tech; PhysX bodies gets 6x boost

Brad Chacos | March 15, 2016
Nvidia's fleshing out its GameWorks middleware with a host of new technologies that first appeared in The Division, Fallout 4, and Rise of the Tomb Raider.

AMD is developing an open-sourced GameWorks rival of its own under its new GPUOpen initiative.

 

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