Indeed, every game sailed smoothly past 90 fps in general with the XFX Radeon RX 460. League never faltered. Dota 2 stayed above 110 fps in the vast majority of circumstances—without the beta Vulkan mode enabled—though it sometimes dipped into the high 90 fps range when a multitude of characters were battling onscreen. CSGO always cleared 150 fps, and Overwatch ran like butter. Delicious, clarified butter.
Every game performed like a champ and looked absolutely gorgeous, even when action got hot and heavy on-screen.
To put that in perspective, here’s a chart from our look at e-sports performance on an APU-powered budget system that AMD designed in conjunction with the Fnatic professional gaming team. The chart shows how each game runs at 1080p resolution, and then lists a second entry that shows what settings we needed to nerf in order to coax the games into hitting 60 fps. Sometimes it required dropping the overall resolution, and other times we needed to reduce in-game graphics settings. On several occasions we had to do both.
Wave goodbye to all of that with the RX 460. If you’re looking to supercharge your performance in e-sports games, AMD’s new card delivers in spades.
Onto the regular benchmark suite!
Test 2: The Division
The Division, a third-person shooter/RPG that mixes elements of Destiny and Gears of War, kicks things off with Ubisoft’s new Snowdrop engine.
Now that we’re done with e-sports, you’ll find that most of these traditional games require dropping the graphics settings down to medium to hit decent frame rates. But that’s okay! We’re just trying to see how far you can push this card if you decide to expand beyond e-sports.
The overclocked, power-bolstered 4GB RX 460 falls a bit behind the more potent GTX 950 in The Division, but delivers a massive 20 percent more performance at Medium settings than the GTX 750 Ti, which draws its performance solely through a PCIe slot on your motherboard. Then again, you’d expect to see that—the GTX 750 Ti is over two years old.
Test 3: Hitman
Hitman’s Glacier engine heavily favors AMD hardware. It’s no surprise; Hitman’s a flagship AMD Gaming Evolved title, complete with a DirectX 12 mode that was patched in after the game’s launch.
Important note: Hitman automatically caps the game’s Texture Quality, Shadow Maps, and Shadow Resolution at medium on cards with 2GB of onboard memory, meaning the EVGA GTX 950 and 750 Ti can’t be tested as High or Ultra settings. As such, we only tested the game at Medium settings for this comparison. Also, while the 4GB XFX Radeon 460 tested today could run the higher detail options, the 2GB reference version would be similarly restricted.
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