By most conventional gaming metrics, GoatZ shouldn't be recommendable. It's buggy, the missions are random, and they don't build to anything. The three modes (tutorial, free play, and the main game) don't offer a lot of replay value (even if you can unlock different "goats" through play). Oh, and the controls are pretty sloppy.
But it's a fun, weird, and exceptionally unconventional experience. There's a reason why the game's designers allow you to record and share specific highlights: GoatZ sets up the player for a variety of slapstick situations and gives you the tools to make them epic.
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