Photo - Representatives from the top two teams - from Team Noerdar (Asia Pacific University) and from Team Rook (Universiti Kebangsaan Malaysia) with Prakash Chandran, President & CEO, Siemens Malaysia; and Tan Chin Ike.
Siemens Malaysia rewarded the creativity and passion of Malaysian students competing in the German electronics firm's SieMyCity Competition to build city-management simulation games for an ideal and sustainable Kuala Lumpur.
During the presentation of prizes to the top three teams, Siemens Malaysia president and chief executive officer, Prakash Chandran, said: "In 2050, it is expected that 70 percent of the world's population will be living in cities like Kuala Lumpur."
"Cities are engines for growth, employment and prosperity but the downside to this development is evident in noise, slums, pollution and traffic chaos," said Chandran. "We created the SieMyCity Competition to get the youth of today thinking about a sustainable tomorrow."
"We wanted the young participants to understand the trade-offs involved in addressing real challenges that cities face - climate change, urbanisation, globalisation, safety and security," he said. "We wanted to encourage the youth to translate their approaches to urban sustainability into a platform that would be fun, yet educational and informative."
The prize winners were The Rook (1st Prize) and Greenpeas (2nd Prize), both from Universiti Kebangsaan Malaysia and Noedar (3rd Prize) from Asia Pacific University.
The teams were judged principally on the ability to 'inject the concept of sustainable city development into the game while maintaining the core factors that make any game a success - playability, ease of navigation, design and of course enjoyment.'
Photo - Prakash Chandran, President & CEO of Siemens Malaysia.
Pemandu and Microsoft support
Chandran said the SieMyCity Competition was the result of a collaborative effort between Siemens Malaysia, MyGameDev2020 (an Entry Point Project initiative under the Performance Management & Delivery Unit (Pemandu) as well as Microsoft.
Participants of the competition had to centre their game concepts around Kuala Lumpur, creating a localised educational tool that would clearly visualise the effects of sustainable development as well as spread a more relatable vision of sustainability to the Malaysian public.
Game parameters had to address balancing development against pollution levels, applying new energy technologies and maintaining citizen satisfaction all while managing city funds.
The SieMyCity competition included 11 teams representing eight different local tertiary institutions: Universiti Kebangsaan Malaysia, Universiti Putra Malaysia, Universiti Sains Malaysia, Universiti Tunku Abdul Rahman, Universiti Tenaga Nasional, KDU University College, TAR College and Asia Pacific University. Over six weeks, the teams worked on their game prototypes and proposals while also submitting videos discussing sustainability-related topics to the SieMyCity Facebook page.
"There are many different ways to achieve the goal of a sustainable and greater city," said Chandran. "The SieMyCity Competition is just one of our many initiatives that encourage the sharing of great innovative sustainable ideas. Through community initiatives such as this, more good ideas can be assimilated and more points of views can be shared about how all of us can meet one of this century's most important and most challenging issues."
Sign up for CIO Asia eNewsletters.